An array with all the detected adapters
Reads the current state of the adapter.
The adapter to read data from.
A 37 bytes long Buffer containing the data read from the adapter.
Sends a command to the adapter to set the rumbling state of the controller.
It can be set to either rumbling or not rumbling. Once it is sent, it will remain in that state until the next rumble command is sent.
The adapter to send the command to.
An array of 4 booleans, one for each controller port.
Sets up the adapter for use. Internally, it claims the interface and sends a command to enable data transfering to it.
The adapter to setup.
Sends a command to stop communication with the adapter and disable it.
This is only necessary in cases whenever cleanup is not done properly.
The adapter to stop communicating with.
Generated using TypeDoc
Gets all the Nintendo® Wii U/Switch USB GameCube™ Adapters that are connected in your computer.